2015 Recap

by Duncan

2015 has been a fun year of learning and experimentation with Unity. It’s powerful physics engine has been a key role in the production of Skadonk Showdown.

We’d like to thank each and every one of you who gave the game a test, and shared your thoughts with us. The game was lucky to get as much playtesting as possible, and we are looking forward to implementing the feedback.

For now, we will leave you with some videos that have inspired us for the way forward. They were made by the Greyscale Gorilla, who are 3D geniuses with Cinema4D.