June 2015 recap – Initial prototype

by Duncan

Skadonk Showdown started as a kart-styled racing game set in Johannesburg. Inspired by the likes of Mario Kart and Zero Gear, the project was a start for me to make the jump over from Game Maker into Unity3D. Below you can see some of the initial prototype layouts and process of sculpting the first track – Johannesburg CBD.

Initial vehicle plugin testing and mandela bridge modelling


First draft of track layout for Jozi race


Testing blocked out track


Blocking out the Joburg map with building placeholders


Initial track layout testing